Size Comparison: iPhone 4s, iPhone 5s, iPhone 6, Nexus 4, iPhone 6 Plus

From left to right: iPhone 4S, iPhone 5S, iPhone 6, Nexus 4, iPhone 6 Plus
iphone 4s iphone 5s iphone 6 nexus 4 iphone 6 plus

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Load AngularJS after Office Initialized

This JavaScript code snippet shows how to load an AngularJS application after Office has been initialized (or some other event has occurred). The key point here is that you need to do a manual bootstrap because the DOMContentLoaded event will have already been fired.

Office.initialize = function () {

    //load angular app after office has been initialized
    $.getScript('services.js', function () {
        $.getScript('app.js', function () {
            $.getScript('controllers.js', function () {

                //manually start angular application
                angular.bootstrap($('#container'), ['myApp']);

            });
        });
    });

}

Links:
- Angular Bootstrap
- JavaScript API for Office (v1.1)
- jQuery.getScript()

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AngularJS Charts with CanvasJS

This example uses CanvasJS to chart Nintendo’s console sales in an AngularJS app. Clicking Bootstrap nav-tabs trigger the Angular controller to change the chart type (bar, column, pie chart etc).

nintendo-console-sales-chart

The file structure:
canvasjs-example-files

In index.html setup chartApp and add all the Angular directives, Bootstrap nav-tabs, and a div with id chartContainer for the CanvasJS chart:

<!DOCTYPE html>
<!DOCTYPE html>
<html ng-app="chartApp">
<head>
    <title>AngularJS Charts with CanvasJS</title>
    <link rel="stylesheet" href="//netdna.bootstrapcdn.com/bootstrap/3.1.1/css/bootstrap.min.css">
    <link rel="stylesheet" href="//netdna.bootstrapcdn.com/bootstrap/3.1.1/css/bootstrap-theme.min.css">
    <script src="https://code.jquery.com/jquery-2.1.1.min.js"></script>
    <script src="//netdna.bootstrapcdn.com/bootstrap/3.1.1/js/bootstrap.min.js"></script>
    <script src="canvasjs.min.js"></script>
    <script src="//ajax.googleapis.com/ajax/libs/angularjs/1.2.16/angular.js"></script>
    <script src="app.js"></script>
    <script src="controllers.js"></script>
    <script src="directives.js"></script>
    <style>
        .container {
            margin-top: 40px;
            width: 970px !important;
        }
        #chartContainer {
            margin-top: 30px;
            height: 500px; 
            width: 100%;
        }
    </style>
</head>
<body>
    <div class="container" ng-controller="ChartController">
        <div class="row">
            <div class="col-xs-12">
                <ul class="nav nav-tabs" mc-toggle-active>
                    <li class="active"><a href="" ng-click="changeChartType('bar')">Bar</a></li>
                    <li><a href="" ng-click="changeChartType('column')">Column</a></li>
                    <li><a href="" ng-click="changeChartType('line')">Line</a></li>
                    <li><a href="" ng-click="changeChartType('area')">Area</a></li>
                    <li><a href="" ng-click="changeChartType('pie')">Pie</a></li>
                    <li><a href="" ng-click="changeChartType('doughnut')">Doughnut</a></li>
                    <li><a href="" ng-click="changeChartType('scatter')">Scatter</a></li>
                </ul>
            </div>
        </div>
        <div class="row">
            <div class="col-xs-12">
                <div id="chartContainer"></div>
            </div>
        </div>
    </div>
</body>
</html>

In app.js assign the Angular app to a variable called app:

//chartApp does not have any dependencies
var app = angular.module('chartApp', []);

In controller.js setup the ChartController. This will create the chart and update it’s layout when the chart type changes:

//inject the $scope service into the controller
app.controller('ChartController', function($scope) {

    $scope.chart = new CanvasJS.Chart("chartContainer", {
        theme: 'theme1',
        title:{
            text: "Nintendo Console Sales"              
        },
        axisY: {
            title: "million units",
            labelFontSize: 16,
        },
        axisX: {
            labelFontSize: 16,
        },
        data: [              
            {
                type: "bar",
                dataPoints: [
                    { label: "Wii U", y: 6.17 },
                    { label: "Wii", y: 101.06 },
                    { label: "GameCube", y: 21.74 },
                    { label: "64", y: 32.93 },
                    { label: "SNES", y: 49.10 },
                    { label: "NES", y: 61.91 },
                    { label: "3DS", y: 43.33 },
                    { label: "DS", y: 153.99 },
                    { label: "Advance", y: 81.51 },
                    { label: "GameBoy", y: 118.69 },
                ]
            }
        ]
    });

    $scope.chart.render(); //render the chart for the first time
            
    $scope.changeChartType = function(chartType) {
        $scope.chart.options.data[0].type = chartType;
        $scope.chart.render(); //re-render the chart to display the new layout
    }

});

In directives.js setup a custom directive to handle changing the nav-bar tabs active class:

//when a tab is clicked make it active
app.directive('mcToggleActive', function() {
	return {
		link: function(scope, element, attrs) {
			element.find('li').on('click', function() {
                $(this).addClass('active').siblings().removeClass('active');
            });
		}
	}
});

View a demo here. Download the source files.

Links:
- Bootstrap Disable Responsive
- CanvasJS Documentation

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Bootstrap 3 Responsive Breakpoint Values

The breakpoint values Bootstrap uses for media queries are pretty handy. The code below comes from the Bootstrap 3 Sass download in _variables.scss:

// Extra small screen / phone
// Note: Deprecated $screen-xs and $screen-phone as of v3.0.1
$screen-xs:                  480px !default;
$screen-xs-min:              $screen-xs !default;
$screen-phone:               $screen-xs-min !default;

// Small screen / tablet
// Note: Deprecated $screen-sm and $screen-tablet as of v3.0.1
$screen-sm:                  768px !default;
$screen-sm-min:              $screen-sm !default;
$screen-tablet:              $screen-sm-min !default;

// Medium screen / desktop
// Note: Deprecated $screen-md and $screen-desktop as of v3.0.1
$screen-md:                  992px !default;
$screen-md-min:              $screen-md !default;
$screen-desktop:             $screen-md-min !default;

// Large screen / wide desktop
// Note: Deprecated $screen-lg and $screen-lg-desktop as of v3.0.1
$screen-lg:                  1200px !default;
$screen-lg-min:              $screen-lg !default;
$screen-lg-desktop:          $screen-lg-min !default;

// So media queries don't overlap when required, provide a maximum
$screen-xs-max:              ($screen-sm-min - 1) !default;
$screen-sm-max:              ($screen-md-min - 1) !default;
$screen-md-max:              ($screen-lg-min - 1) !default;

Similarly the code below comes from the Bootstrap 3 Less download in _variables.less:

// Extra small screen / phone
// Note: Deprecated @screen-xs and @screen-phone as of v3.0.1
@screen-xs:                  480px;
@screen-xs-min:              @screen-xs;
@screen-phone:               @screen-xs-min;

// Small screen / tablet
// Note: Deprecated @screen-sm and @screen-tablet as of v3.0.1
@screen-sm:                  768px;
@screen-sm-min:              @screen-sm;
@screen-tablet:              @screen-sm-min;

// Medium screen / desktop
// Note: Deprecated @screen-md and @screen-desktop as of v3.0.1
@screen-md:                  992px;
@screen-md-min:              @screen-md;
@screen-desktop:             @screen-md-min;

// Large screen / wide desktop
// Note: Deprecated @screen-lg and @screen-lg-desktop as of v3.0.1
@screen-lg:                  1200px;
@screen-lg-min:              @screen-lg;
@screen-lg-desktop:          @screen-lg-min;

// So media queries don't overlap when required, provide a maximum
@screen-xs-max:              (@screen-sm-min - 1);
@screen-sm-max:              (@screen-md-min - 1);
@screen-md-max:              (@screen-lg-min - 1);
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